Team Coverflow
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Jared Pitchford - Programmer
Recently Releases:
- Brain Baths (iPhone)
- CIBA (iPhone)
- Grill Guide (iPhone)
- ViewSonic (iPhone)
- Easton Town Center (iPhone)
- IQFU (iPhone)
- Little Black Book (iPhone)
- Hidden Black Book (iPhone)
- Secret Black Book (iPhone)
- Dennys (iPhone)
- Chick Fil A (iPhone)
- pullMyFinger (Android)
- Marketing Profs(Android)
- Cyclops Dance Mixer (iPhone)
- Unlock Base (iPhone)
Technologies:
Linux, Windows, Mac, iPhone, Android, Unix, Informix
Programming Languages:
Objective C, C, C++, Java, Visual Basic, SQL,
Has Experience With:
PHP, Java Script, Shell Script, DHTML, MySQL,
Development Tools:
- Photoshop
- XCode
- Eclipse
- Net Beans IDE
- MySQL
Companies:
Sean Chapel - Programmer
Recently Releases
- My Japanese Coach (DS)
- My Chinese Coach (DS)
- TNA Wrestling (DS)
- iPinup (iPhone)
- Cyclops Dance Mixer (iPhone)
Technologies:
OpenGL, OpenAL, SDL, SFML, XNA, Ogre3d, Qt, GTK, wxWidgets, Linux, Windows, Mac, iPhone, DS
Programming Languages:
C, C++, C#, Java, Scheme, Lisp
Has Experience With:
Ruby, Haskell, Factor, PHP, ASP.net, OCaml, Lua
Development Tools
- Photoshop
- Maya
- 3D Studio Max
- XCode, Visual Studio 7 through 2008, Code::Blocks
Companies:
Dave DeMan - Lead Programmer
Recent Releases:
- Alvin and the Chipmunks (Nintendo DS)
- Jackass (Nintendo DS)
- Gluco Boy 2 (Nintendo DS)
Technologies:
SDL, Opengl, Linux, Windows, Nintendo DS, XBOX360
Programming Languages:
C, C++, Java, C#
Development Tools
- Visual Studio
- Code::Blocks
- VI (m)
Companies:
Gregory Ray - Chief Operating Officer
For the last 7 years Greg has been in the Utah start-up scene working for companies OEM.com, DesignWin.net and PodFitness.com. Prior to the start-ups he held various technology positions at companies and organizations including NASA, Franklin Covey, Caterpillar among others.
Gregory's passions include mobile phone development, geographic information systems, business development, cartography, hiking, rafting, rock climbing, mountain and street biking, spelunking and spending time with his girlfriend Eva.
Companies:
- OEM.com
- DesignWin.net
- PodFitness.com
- NASA
- Franklin Covey
- Caterpillar
Jeff Harward - Chief Executive Officer
Jeff Harward has 20 solid years of IT-industry experience. He served as managing
director of Buy.com Europe and oversaw the creation of Buy.com U.K., a joint venture
among Buy.com, Softbank and NewsCorp. In its first year of business, Buy.com generated $115 million in revenue, setting a new record for the most revenue in the first year of business for a U.S. company. While vice president of sales for Infinite Data Storage, a leading electronics ODM, Jeff Harward was responsible for embedded design wins in products from Sony, IBM, Hewlett Packard and others. As European general manager of Pinnacle Micro, a pioneer in optical storage technologies, Harward grew the organization into a powerhouse in the European storage industry.
Companies:
- Buy.com
- Pinnacle Micro
- Western Digital
- IDS
Don Milham - Chief Technology Officer
Don is a seasoned programmer/technical director with over 33 video game title releases to date. He has developed and maintained tools and engine code for both the Nintendo DS and GameBoy Advance that include:
- Various 2D graphics tools (sprites and tiled backgrounds)
- 2D Sprite based animation system
- Maya plugin to export 3D geometry formatted for the DS
- Structor - a data management system
- 3D Animation and Skinning for Nintendo DS
- Scripting systems for game events: (Using Lua, and rolling my own systems)
- 2D Font system both for GameBoy Advance and Nintendo DS
- Text localization system
- World maker - 3D object and event placement tool
Programming Languages
- C/C++ (my main language)
- Java
- Scripting: Lua, Python
- Assembly: Z80, ARM/Thumb, x86, (wrote 6502 emulator in ARM assembly)
Companies
Miik McCann - Executive Producer
Miik McCann has worn many hats in his role of Associate Producer while overseeing the creation of one of the best selling casual game franchises on the Nintendo DS, including: Lead Designer, Writer, Editor, QA and Localization Coordinator, Voice Over Talent Scout and Director, as well as General Taskmaster. He has worked on a variety of game types and platforms, with over 15 shipped titles and an average score of 8 per title. He also serves on the the Advisory Board for ITT Technical Institute, addressing course curriculum.
His passions include books, video games, cooking, gardening, and books (Yes, it's on here twice). He has a strong aversion to silent e's and longs for the day when things are spelled as they sound.
Companies:
- Take Two Interactive
- Sensory Sweep Studios
Peter Anderson - Artist / 3D Animator
Traditional Art Skills:
- Drawing-Pencil, Pen & Ink
- 2D Animation
- Character Design
- Layout Design
- Storyboarding
Digital Art:
- 3D Modeling, Texturing, Character Rigging, Character Animation
- Digital Paint
- User Interface Design
- Sprite Animation
- Software
- Photoshop
- Maya
- Illustrator
- Flash
- After Effects
- Premier
Work History:
- Flash Potatoes LLC
- Sensory Sweep Studios
- BYU's Center For Instructional Design
- Personal Portfolio Website: www.pandersonart.com
Mitch Tatafu - Artist / 3D Animator
Traditional Art Skills:
- Drawing - pencil, pen & ink.
- Proficient with acrylic paints, oil paints, and water paints
- Animating with pencil on a light table
Art Skills:
- Concept art
- Complete renderings for in-game content.
- Pixel Art including - Sprite sheets, tile sheets, animated sprites (characters, particle effects, etc…), animated tiles
- U.I. and H.U.D.
- Textures for 3D UV maps
- Rendering, rigging and texturing low to high poly character models
- Rendering and texturing low to high poly terrain models
- UV mapping
Software:
Companies:
Eric Reese - Programmer
Recent Releases:
- The Bigs (DS)
- Alvin and the Chipmunks (DS)
- Justice League Heroes (DS)
- IQ4U (Android)
Technologies:
GTK, Linux, iPhone, DS, Android, Blackberry
Programming Languages:
C, C++, Java
Has Experience With:
bash, C#, Lua, SDL, Python, Lisp
Development Tools
Emacs, XCode, Eclipse, Blackberry JDE
Companies: